It is. Usb slot is already writing files to a micro stick. So technically no problem, and i am pretty sure that the developers have video out implemented. We just don't know how to trigger it.I don't know if it is even physical possible.
It is. Usb slot is already writing files to a micro stick. So technically no problem, and i am pretty sure that the developers have video out implemented. We just don't know how to trigger it.I don't know if it is even physical possible.
yep, 0.98z
yep, 0.98z
Sent from my BLA-L29 using Tapatalk
Not as much as I wanted, due to bugfixing. Otherwise it would be here already. But as mentioned a couple of times: January. Still a few days to goWhat about fpv functionality? Any progress?
#cantwait
didnt get to test it yet, sorryI promise it won't happen again. Fixed it once and for all.
So no serious problems so far? I mean beyond version numbers wrong?
This app is getting better and better. I'm having some issues on my turnigy evolution connected via otg. I can't map yaw to the left stick, the app doesn't recognize left x axis. The controller runs and maps without any problems to the fpv freerider simulator on android so it must be something with the tello fpv app.
Request: removing the current mapping of any button/axis in "controller/map" menu - ability to set them as "blank".
I have checked CSC stick arming maybe 10 times in the last couple of days due to various claims its not functioning. Seriously: If its important to you get a better controller, or map the arming to a button.They won't go for canibalising the Spark sales. I tested the v0.99 (0.98z) a bit during a rain break & everything works great so far including the new photo timer. One thing caught my attention - arming the engine via stick movement didn't worked reliably, de-arming via stick movement works flawlessly, every time! Quite strange
I guess the controller reports the X Axis as some other axis, like LX or so. Check with the gemapadtester app, TelloFpv requires X,Y,Z,RZ which is supposed to be the standard. Therelease after VR will get completely flexible controller mapping.
You can actually clear the current mapping using the clear button. After that it has a default mapping. You can remove pitch by (temporarily) reassigning the pitch stick to some other axis.
I have checked CSC stick arming maybe 10 times in the last couple of days due to various claims its not functioning. Seriously: If its important to you get a better controller, or map the arming to a button.
Tello checks only throttle stick for de-arming. So if de-arming works OK one of your other stick axes has a problem.
Check using the gamepad tester app you will find something like this (note the blind spots in the corners):
View attachment 2775
TelloFpv is now down to 65% minimum stick output required for CSC. I won't go lower, as other controllers reliably work as they should and going lower would cause problems for those.
One vote for IOS version hopefully not so close to 0.Don't party too early! No way I'm even considering getting into this. There is a much better chance for an IOS version (and even that is very close to 0). Sorry.
One vote for IOS version hopefully not so close to 0.
Does ps3 controller via Otg cable work with tellofpv without additional programs like sixaxis or octopus?Tellofpv 0.98 + ps3 otg. In sport mode, when the battery percentage is low (20-30%) Tello is slower, it seems to mutate to video mode.
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